Бозии видеоӣ: Тафовут байни таҳрирҳо
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== Эзоҳ ==
{{эзоҳ}}
== Адабиёт ==
* Яблоков К.
* Силбигер М. Press Play to Grow! Designing Video Games as «Trojan Horses» to Catalyze Human Development through the Conveyor Belt of Growth // John F. Kennedy University, Pleasant Hill, CA, 2008
* Липков А. Всюду деньги, деньги, деньги // Липков А. Ящик Пандоры: феномен компьютерных игр в мире и в России.
* Деникин А.
* Davidson, Cathy N. Now You See It. New York, NY: Penguin Group USA Inc. pp.
* Bopp, M. (2006): Didactic Analysis of Digital Games and Game-Based Learning. In: Maja Pivec (ed.): Affective and Emotional Aspects of Human-Computer Interaction. Game-Based and Innovative Learning Approaches. IOS Press, Amsterdam
* Klimmt, C. & Vorderer, P. (2002): Lara ist mein Medium. Parasoziale Interaktionen mit Lara Croft im Vergleich zur Lieblingsfigur aus Film und Fernsehen. In: P. Rössler, S. Kubisch & V. Gehrau (Hrsg.): Empirische Perspektiven der Rezeptionsforschung (pp.
* M. De Aguilera and A. Mendiz,
[[Гурӯҳ:Бозиҳои компутарӣ]]▼
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