Модул:Basketball color
Ин модул ҳуҷҷатгузории кофӣ надорад.
Вы можете помочь проекту, создав описание модуля: что он делает, как его использовать, какие параметры он принимает, в какие категории добавляет. Это поможет другим использовать его. P.S. Также не забываем про категорию и интервики. P.P.S. Некоторые советы по оформлению есть на странице проекта «Документирование шаблонов». |
--
-- This module implements
-- {{NBA color}}, {{NBA color cell}}, {{NBA color cell2}}
-- {{Euroleague color}}, {{Euroleague color cell}}, {{Euroleague color cell2}},
-- {{NBL colour}}, {{NBL colour cell}}, {{NBL colour cell2}},
-- {{PBA color}}, {{PBA color cell}}, {{PBA color cell2}},
-- {{European leagues color}}, {{European leagues color cell}}, {{European leagues color cell2}},
-- {{KBL color}}, {{KBL color cell}}, {{KBL color cell2}}
--
local p = {}
local data_module = "Module:Basketball color/data"
local function stripwhitespace(text)
return text:match("^%s*(.-)%s*$")
end
local function get_colors(team, unknown)
team = stripwhitespace(team or '')
unknown = unknown or {"DCDCDC", "000000", "000000", "FFFFFF"}
local use_default = {
[""] = 1,
["retired"] = 1,
["free agent"] = 1,
}
local colors = nil
if ( team and use_default[team:lower()] ) then
colors = {"DCDCDC", "000000", "000000", "FFFFFF"}
else
local all_colors = mw.loadData(data_module)
colors = all_colors[team]
if ( colors and type(colors) == 'string' ) then
colors = all_colors[colors]
end
end
return colors or unknown
end
local function team_color(team, num)
local colors = get_colors(team, nil)
num = tonumber(num:match('[1-4]') or '0')
if ( num ) then
return colors[num]
else
return ''
end
end
local function team_colorcell(team, borderwidth, bg, fg, bd)
local colors = get_colors(team, nil)
local border = ''
borderwidth = borderwidth or ''
if (borderwidth ~= '') then
border = 'border:' .. borderwidth .. 'px solid #' .. stripwhitespace(colors[bd]) .. ';'
end
return 'background-color:#' .. stripwhitespace(colors[bg]) .. ';color:#' .. stripwhitespace(colors[fg]) .. ';' .. border
end
local function team_check(team, unknown)
local colors = get_colors(team, unknown)
if type(colors) == 'table' then
return 'known'
else
return unknown
end
end
local function team_testtable(args, style, data)
local teamlist = {}
if ( data ) then data_module = data end
-- helper function
local function table_row(t, c)
local res = mw.html.create('')
if( c[1] and c[2] and c[3] and c[4] ) then
res:tag('td'):wikitext(t)
else
res:tag('td'):wikitext(t .. ' <span class=error>ERROR</span>')
end
for i=1,4 do
res:tag('td'):css('background-color', '#' .. stripwhitespace(c[i] or 'ERROR'))
end
return tostring(res)
end
-- list of teams
if( args and args[1] ) then
for k, team in pairs(args) do
if type(k) == 'number' then
table.insert(teamlist, team)
end
end
else
local all_colors = mw.loadData(data_module)
for team, colors in pairs( all_colors ) do
table.insert(teamlist, team)
end
table.sort(teamlist)
table.insert(teamlist, 'Free agent')
table.insert(teamlist, 'Retired')
end
-- build table
local root = mw.html.create('table')
root:addClass('wikitable sortable')
:css('font-size', '90%')
:css('line-height', '100%')
:cssText(style)
local row = root:tag('tr')
row:tag('th'):wikitext('Team')
for i=1,4 do
row:tag('th')
:addClass('unsortable')
:wikitext(i)
end
for k, team in pairs( teamlist ) do
row = root:tag('tr')
row:wikitext(table_row(team, get_colors(team)))
end
return tostring(root)
end
function p.color(frame)
local args = (frame.args[1] ~= nil) and frame.args or frame:getParent().args
return team_color(args[1] or '', args[2] or '')
end
function p.colorcell(frame)
local args = (frame.args[1] ~= nil) and frame.args or frame:getParent().args
return team_colorcell(args[1] or '', args['border'] or '', 1, 2, 3)
end
function p.colorcell2(frame)
local args = (frame.args[1] ~= nil) and frame.args or frame:getParent().args
return team_colorcell(args[1] or '', args['border'] or '', 3, 4, 1)
end
function p.check(frame)
local args = (frame.args[1] ~= nil) and frame.args or frame:getParent().args
return team_check(args[1] or '', args[2] or '')
end
function p.testtable(frame)
return team_testtable((frame.args[1] ~= nil) and frame.args or frame:getParent().args, frame.args['style'] or '', frame.args['data'])
end
return p